![]() ![]() My team has been present to watch the evolution of this amazing piece of software into the powerhouse sculpting and design tool it is today. Originally envisioned as a 2.5 update, this long awaited release has evolved into a full version upgrade, which appears to be a rewrite from the ground up.Īs the digital art director at Gentle Giant Studios, I was fortunate to be asked to join the initial beta test of Pixologic's ZBrush 2.5. Here we are four years later and ZBrush 3 stands ready to further shake the paradigms of digital art and asset creation. As a sculptor myself, it was the first time I was confident I could use the computer as an artistic tool without feeling like I was leaving something behind in the clay. Not only did Pixologic redefine modeling, they helped usher in a new era where artists could truly manipulate form in the computer in ways that were previously unheard of. ZBrush 2 was a defining moment in the evolution of a medium, which can truly be called groundbreaking. In a short span of time, modeling started giving way to the idea of true digital sculpting, and the forums saw an influx of highly detailed creatures and characters of steadily increasing quality. ![]() Upon the release of ZBrush 2 everything changed. ![]()
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